Detroit: Become Human the game was developed by Sony and the game was launched last year. Now the gameplay of the game is revealed at Sony’s E3 press conference. David Cage the director of the game gives a brief to the developers about using the real-world cities in their games and why he choose Detroit to make it.
Cage the director of the game said that to set real cities in a game is “a very sensitive thing”, so developers need to be careful about developing a game with real cities. Cage and his team set the game in real cities in a very respectful way and he said that it is the most important thing while you are setting a game in real city.
The game Detroit has its own history; many people are living in that city which is set in the game. All the people of the city love their city very much as we have seen it in the gameplay of the game. According to the director of the game “You need to pay attention to that and be respectful and not just use what you want to use for a game.”
The history of the game is the only thing what makes the director to fall in love with Detroit and choose it as the setting for Become Human.
“It was an industrial beast in the 20th century and then it went through very difficult times,” Cage said this to a press conference. “And now the city is trying hard to reborn again somehow. The idea of losing everything and coming back strong and it’s such a human story.”
Detroit: Become Human is released for the pS4 only. Unfortunately the release date for other platform is still unknown. So we all need to wait some more time to play the game in other platforms like PC, Xbox One etc.